Lectures in 2014 | Four designers/artists share their visions, strategies and experiences on designing complex information. Through unorthodox methods in visualising data–often obtained by creating or modifying innovative media technology–they reveal unexpected insights and make our interconnected world more understandable. Profound research always lies at the base of their thinking and designing.
Lust (NL) | 12 November 2014
LUST is a multidisciplinary graphic design practice established in 1996 by Jeroen Barendse, Thomas Castro, and Dimitri Nieuwenhuizen, based in The Hague, Netherlands. LUST works in a broad spectrum of media including traditional printwork and book design, abstract cartography and data-visualisations, new media and interactive installations, and architectural graphics. Moreover, LUST is deeply interested in exploring new pathways for design at the cutting edge where new media and information technologies, architecture and urban systems and graphic design overlap.
This fascination led to establishing LUSTlab in the summer of 2010. LUSTlab is more than a new form of Research & Development. LUSTlab goes further than observing, inventing and producing, by means of forming a platform where knowledge, issues and ideologies can be shared.
LUSTlab researches, generates hypotheses and makes unstable media stable again. The future of digital media lies in the design of its use. Humanizing the unhuman, bringing the internet down to earth and finding the missing link between the digital and the physical. The outcomes vary from (strategic) visions to new communication tools, man-machine installations and physical products using digital content.
Stefania Passera (IT/FI) | 12 November 2014
Stefania Passera is a doctoral researcher (MIND Research Group, Aalto University School of Science, Helsinki, Finland) and a freelance graphic designer.
She is currently focusing on the emerging topic of contract visualization, an approach that aims at making contracts clearer and more user-friendly with the help of better typography, layout design and information visualization. The goal is not to beautify contracts, but to help the readers in making sense of complex information. In business contracts, transparency and trust can lead partners in being more collaborative and innovative in their efforts to deliver value to the final customer. In consumer contracts, companies can gain a competitive edge and improve their brand through transparency. In public procurement, clearer rules can strengthen the public-private collaboration, and ultimately deliver better services to citizens.
Stefania has been working with private and public organizations in Finland on the development of user-centered visual contract documents, combining research and practice. She is the mastermind behind the Legal Design Jam, an international series of workshops where designers and lawyers collaborate in redesigning existing legal documents in a user-centric manner. Additionally, she teaches strategic innovation through design thinking and experimentation, in an international master course provided by Aalto University and ESADE Business School Barcelona.
Till Nagel (D) | 26 November 2014
Till Nagel has a background in media and computer science. His research interest are in geovisualization, urban data, and interaction design, with a focus on how to engage broader audiences with interactive visualizations of tempospatial data.
He is a research affiliate with the FHP Interaction Design Lab and the MIT Senseable City Lab, and currently conducting his PhD at the Human Computer Interaction group in the Computer Science department at KU Leuven. Since 2006 he is a lecturer in creative coding and data visualization, and taught courses at several international universities.
His work has been exhibited at Venice Biennale of Architecture, Shanghai Design Exhibition, DMY Berlin, and has been featured in Esquire, The Atlantic Cities, and Flowing Data, among others.
Benedikt Groß (D) | 26 November 2014
Benedikt Groß is a speculative and computational designer who works antidisciplinarily. His work deals with the fascination of relationships between people, their data, technology and environments. He is particularly interested to speculate about these relationships in the near future. He uses design as a vehicle to visualize potential implications and scenarios. Benedikt’s working mode can be described most of the time as ‘thinking through making’, his preferred making material is software.
In 2013 he graduated from the Design Interactions course at the Royal College of Art. He received the IxDA 2014 Best Student, the IxDA 2014 Best Concept and the Excellence Award of the Japanense Media Arts Festival for his final RCA graduation projects, ‘Avena+ Test Bed’ and ‘The Big Atlas of LA Pools’.
He is co-author of ‘Generative Design’, which is considered being one of the standard books in the field of computational design. His work has been published in Wired, CAN, Form, Page, Weave, Infosthetics etc. and also has been exhibited internationally at the Japanense Media Arts Festival, the Open Data Institute, Ars Electronica, V2_ & the New Institute and the Node Festival.
He now lives in Stuttgart, Germany and tries to balance his time between working with commercial clients and self initiated/research projects. Currently he is also a visiting tutor for Digital Culture and Data Visualization at the Hochschule für Gestaltung Schwäbisch Gmünd.